Tag: Gaming

RimWorld (and modding it with C#) is awesome

I’ve been playing Ludeon Studios’ RimWorld for the past year or so, my favorite sandbox game since burning out on Minecraft. Thanks to some mod API changes in the latest alpha, I decided to make my first foray into C# programming – and I’m having a blast.


Status Report 2016.4.19

Yes, I’m still alive! Real-life commitments along with my tendency to be a bit over-ambitious and suffer from burn out is likely to blame, heh. Not much new, except I’ve been exploring the Minecraft community a bit lately, and have a renewed interest in modding…


Status Report 2015.5.18

Things have been quiet here lately as I’ve a high workload at my day job and am very dedicated to it, so I thought it a good idea to share semi-regular summaries on what I’ve been working on; if only to remind any readers that I am indeed still alive and wheels are turning.


ModShell announcement

ModShell is a console enhancement for the Windows command-prompt designed to make Forge mods easier to create, manage and deploy. UPDATE: Due to complications in the way Eclipse projects are organized (e.g. absolute paths all other the place), this project was abandoned. Original post remains for posterity.