I’ve been playing Ludeon Studios’ RimWorld for the past year or so, my favorite sandbox game since burning out on Minecraft. Thanks to some mod API changes in the latest alpha, I decided to make my first foray into C# programming – and I’m having a blast.
Yes, I’m still alive! Real-life commitments along with my tendency to be a bit over-ambitious and suffer from burn out is likely to blame, heh. Not much new, except I’ve been exploring the Minecraft community a bit lately, and have a renewed interest in modding…
Things have been quiet here lately as I’ve a high workload at my day job and am very dedicated to it, so I thought it a good idea to share semi-regular summaries on what I’ve been working on; if only to remind any readers that I am indeed still alive and wheels are turning.
ModShell is a console enhancement for the Windows command-prompt designed to make Forge mods easier to create, manage and deploy. UPDATE: Due to complications in the way Eclipse projects are organized (e.g. absolute paths all other the place), this project was abandoned. Original post remains for posterity.